#pragma once

#include "NFComm/NFPluginModule/NFIGameTableSinkModule.h"

class NFGameTableSinkModule : public NFIGameTableSinkModule
{
public:
    NFGameTableSinkModule(NFIPluginManager* p)
    {
        pPluginManager = p;
    }
public:
    virtual NF_SHARE_PTR<NFIGameTableSink> CreateGameTableSink(int gameId);
};